![]() ![]() Not that there's too much similarity between the two rather, this remake builds upon the bones of the fairly stark 2D action of the original, its multitude of weapons and crunchy combat providing the perfect backbone for everything you'll know from the modern roguelike: upon every run you're picking a build from items and artefacts you find on your way, subject to RNG and some fairly brutal enemies that might take a half dozen swipes from whatever weapon you might find in hand. This new roguelike platformer that's just hit Steam Early Access today is a return as surprising as it is inspired, a bonafide deep cut of a thing that reaches into Konami's peerless back catalogue and pulls up not Gradius, Castlevania, or Silent Hill but this: Getsu Fūma Den, a remake of a 1987 side-scrolling action platformer that never made its way out of Japan, and something even a wide-eyed devotee of Konami's 80s output can't pretend to have played before.
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